ChrisOS Research ProjectOperating systems · language systems · graphics · machine emulation
DOCUMENTATION ARCHIVEMAIN BRANCH
ChrisOS/Source reference: kernel/gfx/gfx3d_virgl.c

Source reference: kernel/gfx/gfx3d_virgl.c

This page is generated deterministically; do not edit it manually.

Field Value
Path kernel/gfx/gfx3d_virgl.c
Lines 1238
Bytes 32873
SHA-256 767d19436b1e8c12df3b8fd6ed7133e5c3c90b482be95464a6fd9be88efe235b
ChrisOS revision da3df29cb397932c43d32373871fb9380e688ade

Detected includes

gfx3d_dev.h, gfx3d_batch.h, serial.h, vgpu.h, virgl_obj.h, virgl_proto.h, string.h

Detected symbols

fbits, note_objs, pick_capset, submit_raw, batch_submit, flush_dev, track_del, slab_ensure, align_up, slice_remove, slab_alloc, slab_free, copy_to, xfer_buf, xfer_tex, release_res, make_buffer, emit_now, fill_pipe, ensure_pipe, emit_vp, destroy_obj_batch, ensure_fb, ve_match, ensure_ve, upload_consts, drop_cached_surface, gfx3d_dev_available, gfx3d_dev_ctx, gfx3d_dev_ctx_destroy, gfx3d_dev_target, gfx3d_dev_target_destroy, gfx3d_dev_read, gfx3d_dev_buffer, gfx3d_dev_buffer_destroy, fill_view, gfx3d_dev_tex, fill_destroy, gfx3d_dev_tex_destroy, fill_shader, gfx3d_dev_shader, gfx3d_dev_shader_destroy, gfx3d_dev_frame_begin, gfx3d_dev_clear, gfx3d_dev_draw, gfx3d_dev_frame_end, gfx3d_dev_scanout, gfx3d_dev_obj_counts, gfx3d_dev_submits, gfx3d_dev_dwords, gfx3d_dev_backing

Use

Architectural interpretation belongs in authored pages. This record provides identity, size, simple syntactic dependencies and symbols for navigation and context packs.

Document record ID: source-767d19436b1e8c12 Reviewed source: da3df29cb397 Class: generated-source-reference